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1181. Industrials and Their Lack of Balance - in Player Features and Ideas Discussion [original thread]
Sigras wrote: I vehemently disagree, In PvP you cant balance the T1 ships on how good their T2 counterparts are, but I think that it is valid in hauling, because the roles are all the same . . . hauling . . . The Iteron 5 is a great ship, th...
- by Grumpy Owly - at 2011.12.04 12:20:00
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1182. Adjustable shield and armor bleed through - in Player Features and Ideas Discussion [original thread]
Benefical to shield tankers, Nothing for armour tankers. Bleeding through to hull , who wants to do that? Risk damaging modules etc? Therefore imbalanced and ill conceived. Not supported.
- by Grumpy Owly - at 2011.12.04 08:31:00
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1183. NeX Store - for those of us who love techno/dubstep/cyberpunk - in Player Features and Ideas Discussion [original thread]
Yep, put me down for a daft punk helmet
- by Grumpy Owly - at 2011.12.04 07:48:00
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1184. Irrationality ILLC - in Player Features and Ideas Discussion [original thread]
This is in Features and ideas for a reason?
- by Grumpy Owly - at 2011.12.04 07:18:00
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1185. Introduce the ablity to bribe factions to ignore your standings toward them (not... - in Player Features and Ideas Discussion [original thread]
-1, can't do the time, don't do the crime
- by Grumpy Owly - at 2011.12.04 04:02:00
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1186. Renaming jump clones - in Player Features and Ideas Discussion [original thread]
"My other Jump Clone is Elvis" I get the point however, makes obvious sense to see a player named description.
- by Grumpy Owly - at 2011.12.03 03:23:00
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1187. podkill someone without killing the ship (e.g. t2 destroyer, possible when in hull) - in Player Features and Ideas Discussion [original thread]
Trolls are getting efficient these days, now pulling up other peoples threads to incite obvious arguments. -1, Me no likey.
- by Grumpy Owly - at 2011.12.03 03:19:00
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1188. Solar Harvesting - in Player Features and Ideas Discussion [original thread]
+1 supported
- by Grumpy Owly - at 2011.12.03 03:15:00
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1189. INSTANT ACTION!!!! (Proposed Idea) - in Player Features and Ideas Discussion [original thread]
S'totan wrote: winner gains 100mil (example) from concord as a reward. Nothing TOO much, but just as a way of adding a risk/reward factor to it. Loser loses ship Adds an isk sink to the game. Allows players to make money and easily PVP. ...
- by Grumpy Owly - at 2011.12.03 02:39:00
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1190. Sci-fi elements. - in Player Features and Ideas Discussion [original thread]
Gally Alita wrote: I was looking for amusing comments.. You guys are too serious. I can understand the why without intelligent aliens is a good thing, but for the future expansion, adding new contents into the game like new races and gameplays ...
- by Grumpy Owly - at 2011.12.02 22:27:00
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1191. A paradox that allows infinite isk without paying or playing. - in Player Features and Ideas Discussion [original thread]
Mephice wrote: Well I'm just going to put it out there. The most bothersome thing about these free active accounts it the holiday and anniversary gifts from CCP. A onetime gift that is intended to be rare and collectable is now at the discretio...
- by Grumpy Owly - at 2011.12.02 15:25:00
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1192. REMOVE the Enter the captain's quarters button - in Player Features and Ideas Discussion [original thread]
-1, like the button cant wait to see later what CCP has in store behind the door
- by Grumpy Owly - at 2011.12.01 11:32:00
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1193. PVP staking , end a lot of scams - in Player Features and Ideas Discussion [original thread]
Migeta wrote: but dont forget war decs have nothing to do with this People are using war decs as an "analogy" due to the temporary licensing under Concord for valid conflict to take place for the participants.
- by Grumpy Owly - at 2011.11.30 11:02:00
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1194. Sister's Probing Frigate [Echelon Variant] - in Player Features and Ideas Discussion [original thread]
If its intended to work effectively in the exploration role, needs another high slot (which can just be another utility slot of course) for a salvager for some magnometric sites.
- by Grumpy Owly - at 2011.11.30 04:35:00
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1195. PVP staking , end a lot of scams - in Player Features and Ideas Discussion [original thread]
I think the problem is finding a solution to having mechanics restricted to influence just the conflict between two individuals. As without something like the suggested arena mechanic, one of the competitors or people external to the duel could po...
- by Grumpy Owly - at 2011.11.30 01:01:00
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1196. [Station Outposts] - Req: Prison - in Player Features and Ideas Discussion [original thread]
And thusly Sov "slavery" is encouraged as a standard. Anyone with these kinds of ideals either has a real problem managing people and the security of their assets or are so inept they need something like this to force pilot retention. On a disti...
- by Grumpy Owly - at 2011.11.29 21:10:00
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1197. Let Capsuleers Name the Planets! - in Player Features and Ideas Discussion [original thread]
Marlakh wrote: Obsidiana wrote: Pop Quiz: What planet number is the Amarr home world? Ok, ok, it isn't a huge deal, but the system naming method is just more practical. I'm in favor of just a few worlds having special names, but so few that...
- by Grumpy Owly - at 2011.11.29 18:55:00
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1198. Cloak Fuel - A cure to afk cloaking - in Player Features and Ideas Discussion [original thread]
Foghail wrote: With regards to Grumpy Owly's hate/cryragequit/rant Still here, still happily cloaking, will enjoy the benefits of improved group cloaking in the new patch where CCP have now allowed cloaked shipped formations to not drop cloa...
- by Grumpy Owly - at 2011.11.29 00:23:00
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1199. CEO controlled Intra corp aggression - in Player Features and Ideas Discussion [original thread]
The inclusion of the aggression warning message here could remove incidents of accidental freindly fire It could be potentially abused however, as if an individual who has the ability to control it, makes use of a status just prior to swap in agg...
- by Grumpy Owly - at 2011.11.28 22:17:00
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1200. Cloak Fuel - A cure to afk cloaking - in Player Features and Ideas Discussion [original thread]
Foghail wrote: You shouldn't have immunity to sit for hours on end (one its boring, and two your not looking for a fight your looking for a gank). That again shows that your looking for grief kills and not pvp which is the Covert OP's main poin...
- by Grumpy Owly - at 2011.11.28 21:20:00
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